About
Gunwolf was a student made side scrolling action-platform game that took inspiration from classic videogames such as MegaMan and Star Fox. The team developed a prototype in Unity 3D which won “Best in Show Runner Up” at the School of Visual Arts and Design 2012 Student Showcase.
Role
As the Artist/Animator I created concept art for all characters, made textures for the demo level, assisted with IP brainstorming sessions, and developed logo mock-ups.
Teammates
Tracy Adams, William Corbett, Daniel Brown, JT Radzai